Exertus - Build #101
Build #101 is due to be pushed live on 26th August 2019 to both Windows and Linux.
Leaderboards have now been reset and Exertus is now officially a full-release, for more information click here.
Levels:
- Added Death Volumes to all Night levels.
- Playground: Fixed edge.
- Inertia #9: Fixed slide gate.
- Night #1-#5: Centered end gates.
- Night #1: Fixed texture clipping.
- Night #3: Fixed geometry.
- Night #5: Added geometry.
UI:
- Added HUD Type option in Gameplay Options.
- Added Advanced HUD type.
- Added all patch notes to 'News'.
- Fixed record not showing on Night speedrun mode.
SFX:
- Adjusted volume of all jump sounds.
- Adjusted volume of rain ambience.
- Added new footstep sound effects.
- Added new jump sound effects.
- Clipped end of wind ambience.
- Clipped end of rain ambience.
Bugs:
- Fog Brightness setting now applies on Tutorial level.
- Speedrun - Night now works as intended.
Further information
If you find any bugs, glitches or just want to suggest feedback, feel free create a new discussion here