
2019 Steam Awards Nomination
"We were meticulous when designing the puzzles in each quest, from things as small as obstacle breakthroughs or the order of totems, all the way to bigger concepts like utilizing switches, enemies' characteristics, the environment, features of MO, etc. We hope players take the time to take it all in and appreciate it. There may be some tricky challenges that take a few times to get through, but we believe players will receive much more satisfaction and fulfillment when nailing quests that require some contemplation."
Did you like the quests meticulously designed by the MO team? Feel free to give us some encouragement and feedback for the annual Steam Awards Nominations.
"The Best Game You Suck At Award" ~We need your support, come on!~