The game now has seasonal elements, lots of effects and sprites have been added for Halloween which will appear during October. We will be adding ways to customise this in the future.
Changes
Solar panels and water tanks are no longer given as options when you permanently unlock a panel at the end of an act. These will be unlocked by their parent panels automatically.
Changed balance of all speed/time requirements based on analytics from players.
Coins now spawn at more random heights.
If vehicle is taller than 30 panels coins no longer spawn above the vehicle.
Removed sprint objective tutorial which was confusing players in the first leg.
Bug Fixes
Sails now activate on button press down rather than button up.
Added a sanity check to ensure the vehicle's speed cannot go negative.