In this patch, I've remade the whole aiming&shooting part of the game, and added saving points.
1. Discarded the original aiming&shooting, and changed it to traditional HUD aiming&shooting, also the bullets don't have flight time anymore. To put this in a simpler way, the game will look more like a traditional TPS game, the bullets will also hit the enemies almost instantly.
2. Remade the shooting feedback system. The damage will increase if you shoot the right part of the body. Also remade the hit mechanism, which will increase the satisfying feeling of the game.
3. Added saving points. Your progress will be automatically saved when entering the blue spot in the maps, and if your character were to die, she'll respawn in the last saving point, even after you restart the game client.
4. Key/Button mapping will show when pressing ESC.
5. Re-configured some NPCs, enemies and guns.
6. Increased dexterity of the character, you can now gain full control of the direction you're rolling towards.
7. Fixed the bug that caused the character stuck in the wall and randomly can't aim in the long hall where there's an armored truck.
8. You can now fast forward cut scenes.