Howdy Scientists!
Just a quick preview of what I am currently working on :
- New crafting system : I wanted to make crafting both more simple and more fun, so I made a visualization of the probabilities of getting a better quality item as a spinning wheel.
- Compost mini-game : animals now give manure that is great for composting, and you can try to balance the nitrogen and carbon content (commonly called "green matter" and "brown matter") to make the process faster. You can also add worms to cut the waiting time in half.
- Friendship panel to track gifts that NPCs like or don't like : the panel is updated when you make a gift that is liked or disliked, or during dialogues if a NPC gives a hint about something they appreciate.
- City improvements once you become mayor : the 3 new areas of the map can now evolve (3 areas with 4 possible states make 64 possible combinations). Each upgrade has 3 flavours : best for community (parks and activities), best for productivity (power plants, marina), and best for the environment (ecological reserve)
I expect to publish the new version before the end of the month.
If you haven't already, please consider writing an honest review of the game, it helps a lot!