
If you want to know more about the bespoke level generation technology behind Unexplored 2's procedural worlds, check out this Gamasutra dev blog by game director Joris Dormans: Unexplored 2: Tiles to Curves
It's a fascinating glimpse at the transformation of boring geometry into environments that appear natural, are lovely to look at and exciting to explore.
For some further reading, give PC Gamer's piece on Unexplored 2 a look. It features Joris talking about various aspects of the game, including the content generation technology: Unexplored 2 on PC Gamer.
Have a great day and don't forget to Wishlist!
Matt | Big Sugar
https://store.steampowered.com/app/1095040/Unexplored_2_The_Wayfarers_Legacy/