
Hello everyone!
Here's what's been updated this week.
Key Updates
- Add Construction 'dock' In response to requests for more interaction with people outside the island before the appearance of the port, we added 'dock'. This dock doesn't need fuel. We send and receive less goods than the port, but unlike the port, you can get Ark for a fee! The seashore will surely enhance the atmosphere of the island and give people a strange encounter with adventurers coming from outside the island!
- An announcement is now displayed in the log at the bottom left of the screen when a new building is added to the menu. Thanks to the users who suggested!
- A new UI style has been added to make the Construction menu iconic and always visible. You can change this style in the OPTION-SCREEN-UI menu. In the icon style, the construction menu which is displayed by right click is arranged in the right side of the screen as an icon. This icon always appears and you can open the menu you want at any time. When this icon style is used, "Evolution List" and "People List" are removed from the OPTION menu and added to the icon menu.
- We've added the function that the screen can jump to that point by clicking on the mini map in the upper right of the screen. This feature is OFF by default. If you want to use it, turn on Minimap Jump in the OPTION-SCREEN-UI menu.
Add Shortcut Key
- Z: Select 'OK button' in the message display for TIPS or events. Or, select the top item while the menu is displayed.
- X: Same as right-click This allows you to send messages by simply pressing the Z key. If you're hiring someone at a facility, just hit the Z key after opening the facility menu, and it's like hitting the "hire" button. You can also press X to close the menu.
- 1, 2, 3, 4: game speed change Thank you to the user who suggested the shortcut key!
- Add 8X speed mode
TIME IS MONEY!!
Also, it has been changed so that it stops in space during double speed mode, and when it restarts, it returns to the speed just before stopping. - At the CENTER facility, you can now use the OPTION to automatically change whether or not you leave your job when you run out of materials.
The default is Separation = Permitted.
Separation = Disallowed means that you do not have to leave the job if material runs out of range.
However, for quarries, you are always separated when material runs out.
This setting is ignored for facilities with automatic employment.
This change is managed by island data.bug fixes
In the course of these updates, there were bugs that prevented construction and people from being hired, but they were fixed immediately.
Thanks to the users who reported!