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Patches 0.5.2, 0.5.3, and 0.5.4 released

Several bugs were fixed quickly over the course of the weekend! There's a long list of additions and bugs still to fix, but a wide variety of changes were made based on initial user feedback. Thank you to everyone who has chimed in!

Change logs are below. Version 0.5.5 is in the works now as well, which so far increases the influence of inclement weather on any particular game.

VERSION 0.5.4
- Fixed bug: Players occasionally were instructed to play man-to-man defense against each other, which caused neither of them to move
- Fixed bug: Players would scatter in all directions if the player designated to take a kick-in wasn't on the pitch; they still might scatter, but the game now ensures the player designated to take the kick-in is on the pitch and then picks a different player and then moves that player to take the kick-in if not found
- Fixed bug: Positioning issues caused by a decimal (float)-to-integer rounding error caused players to play more narrowly than they should have
- Fixed bug: Some young players were being classified as veterans, should now reclassify them as starters
- Fixed bug: Contracts were not loading properly
- Fixed bug: After loading a game, there were issues with the drop down menus (teams/simulate until)
- Fixed bug: Game was not saving players' birthdays
- Fixed bug: Game was not loading logos or jumpers on a load game
- Fixed bug: Unused list of scouts was crashing the game
- Improved: Made sure game menu was visible on resolutions with max 768 height
- Improved: Ball throw-in positioning
- Improved: Automatically scales screen to 768 if no larger graphics mode found
- Improved: Changed false leadership attribute for a random player
+ Added: Height and weight to draft screen

VERSION 0.5.3
- Fixed bug: If you can't save the game, you get notified instead of having the game crash
- Fixed bug: Game now attempts to create save game folder if does not exist
+ Added: You can now choose to have timestamped saves (ie "gamename_21February2020.sav" as opposed to just "gamename.sav")

VERSION 0.5.2
- Fixed bug: Game wasn't autosaving monthly
- Fixed possible bug: Game was randomly delisting players on human teams if the team had too many players
- Improved: Logic around player retirements
+ Added: Notification about upcoming delistings and player retirements