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New version with Linux support! 0.6.0 released, 0.6.1 patch now live

Australian Football Coach has its first new version upgrade since launch! After 15 patches of version 0.5, version 0.6 finally adds some new features, including Linux support!

To go along with supporting a new operating system, the game also adds support for a fantasy draft and a user-requested feature that, if selected, forces you to confirm your squad before each game. Some users prefer to simulate seasons and others prefer to play out each game live and this should make for a more enjoyable experience for the one-game-at-a-time players! Also, rivalry games now have an impact on coach perception - lose a big one to your hated rival and it might just be the last game of your coaching career (assuming your job was on the brink, of course.)

Several bugs have been fixed as well, especially in the match engine where some interchange issues were occurring, back pockets running to the bench but not interchanging, as well as the dreaded away team advantage. The game should also be more stable with a number of crashes patched.

The game's improving with each version so hope you enjoy your latest coaching career!

Changelogs:
VERSION 0.6.1
- Fixed bug: Auto-select used a cached list of old players after drafting a fantasy draft
- Fixed bug: You have to re-draft your team each season if you start with a fantasy draft (same reason as above, code wasn't triggering properly)
- Fixed bug: Display issues with historical team history/records (were partially resolved in a previous fix but a different bug came up)
- Fixed bug: Percentages should now display properly in historical league records and not be rounded to the nearest whole number and then display a .0 afterwards
- Fixed bug: Players were overlapping on interchange bench
- Fixed bug: Back pockets weren't interchanging properly
- Fixed bug: Game would occasionally crash checking contract code
- Fixed bug: Fixtures were all over the place with regards to dates - fixed it so it's back to primary day Saturday, some games on Thursday or Friday, some games on Sunday
- Fixed bug: Home field advantage should now exist and not be away field advantage - this was only a partial fix but fine with it for now
- Fixed bug: Players would sometimes mark ball from an out of bounds position
- Improved: Added delist player button on player screen
- Improved: Noticed rivalry code had been copied over from old version but wasn't currently used, winning/losing a rivalry game now has a larger impact on job security
+ Added: Started new article system which will allow you to add/modify news articles based on specific triggers (right now only works with rivalry games)

VERSION 0.6.0
- Fixed bug: Several more players had the wrong season/career statistics
- Fixed bug: News items would occasionally cause game to skip days (probably creates a new bug, we'll see)
- Fixed bug: May have fixed finals issue where winners of the qualifying finals played themselves and then advanced directly to the grand final
- Improved: Updated 2020 coaches database (updated coaches, contracts, and hot seats)
- Improved: Updated 2020 player database (tweaked a number of attributes)
+ Added: Start-of-game Fantasy Draft
+ Added: For hands-on managers who don't want to miss selecting the team for any game, an option to require squad confirmation