Smaller patch this week, focused mostly on bugs / QoL changes, as we're working in parallel on Hero #4 - more details on the new hero in the coming weeks!
You can also discuss Krumit's Tale on Discord and Reddit /r/Krumits/Tale
Full patch notes below!
PATCH NOTES
GOT A BUG REPORT OR FEEDBACK?
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Submit feedback automatically by typing !bug or !feedback.
BALANCE
- GOAT AXE: This item now also adds [Blitz]
IMPROVEMENTS
- #184 - Number of enemies is now shown in the deck
- #187 - Tapping an enemy in the 'next tile' preview or Encyclopedia shows that enemy's attack pattern
BUGS
- #178 - On NG+4, 'next tile' preview for monsters correctly shows increased max HP
- #180 - Fixed a bug where death prediction occurred incorrectly when player had thorns vs. a stunned enemy
- #191 - On NG+5, fixed a bug where the "Discarding only restores 1 health" mod wasn't applying
- #198 - Moved monster attack pattern preview to the left side to prevent overlap
- #201 - Fixed a bug where death prediction incorrectly showed 'death' for the player mid-battle
- #203 - HAMSTRING now correctly cancels the Doom ability in the Uberlich battle
- #212 - Fixed a bug where keywords could be duplicated on the right-hand keyword bar
- #220 - TAUNT fixed a bug where this ability would softlock when used after a resume