Developer postOriginal post (opens in a new tab)

Weekly Update - Feb 12

Smaller patch this week, focused mostly on bugs / QoL changes, as we're working in parallel on Hero #4 - more details on the new hero in the coming weeks!

You can also discuss Krumit's Tale on Discord and Reddit /r/Krumits/Tale

Full patch notes below!

PATCH NOTES

GOT A BUG REPORT OR FEEDBACK?

Check out our Discord http://bit.ly/krumit-discord
Submit feedback automatically by typing !bug or !feedback.

BALANCE

  • GOAT AXE: This item now also adds [Blitz]

IMPROVEMENTS

  • #184 - Number of enemies is now shown in the deck
  • #187 - Tapping an enemy in the 'next tile' preview or Encyclopedia shows that enemy's attack pattern

BUGS

  • #178 - On NG+4, 'next tile' preview for monsters correctly shows increased max HP
  • #180 - Fixed a bug where death prediction occurred incorrectly when player had thorns vs. a stunned enemy
  • #191 - On NG+5, fixed a bug where the "Discarding only restores 1 health" mod wasn't applying
  • #198 - Moved monster attack pattern preview to the left side to prevent overlap
  • #201 - Fixed a bug where death prediction incorrectly showed 'death' for the player mid-battle
  • #203 - HAMSTRING now correctly cancels the Doom ability in the Uberlich battle
  • #212 - Fixed a bug where keywords could be duplicated on the right-hand keyword bar
  • #220 - TAUNT fixed a bug where this ability would softlock when used after a resume