Work continues as we march towards the Early Access release. As usual, thanks to all all the testers who submitted feedback!
In terms of new content - we have a couple new cards (Boast, Intimidate) and new NG+7 and NG+8 difficulty modes. There are also some PC specific improvements regarding keyboard controls, which should hopefully make the game feel more smooth when using a mouse / keyboard combo.
[PATCH NOTES]
Full notes: https://krumits-tale.com/krumit_patch_notes.txt
Discuss on Discord: https://discord.gg/Ekwpgdg
[Week 40 Build]
NEW
- BRUNO: New abilities: Intimidate, Boast
- NG+7, NG+8 difficulty levels added
IMPROVEMENTS
- [PC Only] Can now change resolution in game
- [PC Only] Spacebar / enter now work in more places to confirm selections
- Added a small icon to items that are piercing
BUGS
- CHILL STAFF: Fixed a bug where Chill Staff no longer triggered the Poet perk
- ROYAL GUARD: Fixed various issues where the 'defended' property was not properly applied to adjacent units
- UBERLICH: Fixed a bug where his 'Doom' ability would get stuck if you died while it was being added to your inventory
- CHARGE: Fixed an issue where the tooltip wasn't updated properly
- Fixed a bug with Knucklehead / Chill Staff where adding both abilities to your deck would put the game into a weird state
- Fixed bugs with various cards such as Taunt or Witch's Broom where shuffling cards back into the deck would only spawn 1 card - the board will now be filled properly if you shuffle multiple cards into the deck