
Commercial Storage Services
Been a real busy week with many additions and changes to Hannon. But one that really will make Hannon work better over time is the addition of the Commercial Storage Services. It's taken me a few days to nail down how I wanted it to work and to ensure that we could make it accessible throughout sections of the Phoenix Galaxy, but its now in...

The Commercial Store Services (C.S.S) allows for you to store items (up to 5,000) into the companies depot and access them at any other terminal any where in the Galaxy. This means no lugging around 100's of items you won't need for ages, plus means you won't LOSE them should you get injured on a planet, or get your Shuttle busted up and lost. (Yup that's coming to Hannon shortly Penalty on Death).
The Terminals are dotted around the Galaxy and the service is FREE. Funded by those kind folks at the Galactic Federation (Gal-Fed). You will be able to deposit and retrieve items from the General Inventory, resources and salvage sections of your store.

A.R.K Refining Service
Taken me a while but the A.R.K Refining Service is now fully working in game. I have deployed their terminals in key locations in the current Galaxy. This will of course increase over time as we expand the Phoenix Galaxy.
You can refine any of the Asteroid resources you have mined in to further resources. The refining process will indicate which resources can 'possibly' be refined from the target ore. This is by no means a guarantee though, and often you may only get 1 or the other, or a few of the sought after refined resources.
On the bright side, there is no cost involved. The A.R.K Refining services takes a small modicum of the refined possible resources as payment. I will leave it up to you to figure out which Ore gives the best results for the numerous resources.

Jump Fuel
One of the things I wanted to bring in before release was Jump Fuel. This is fuel required to navigate between the stars when using the Jump Gates. Your Ship generates Jump Fuel over time and this fuel is required (along with a small credit surcharge) to use the Jump Gate Network.

When in your Combat Shuttle you will see a Green bar beneath your HP, Energy bars. As I say this regenerates slow over time. If you have enough, the jump gate operator will line you up and fire you off to the next System. Insufficient fuel or credits and you'll be told. This means now that we have another element of cost involved in travel.
Therefore when taking Missions say for instance for a Freight company like Ashar or Wesbec, you will need to take in to consideration fuel and credit costs to utilise the network of gates to your destination.
General Fixes & Edits
I've also been hammering away at lots and lots of minor edits and fixes thanks to our diligent testers. Special thanks to The Wolf, Madmaxxx, Ram2000 and of course SMO Valadorn. I will continue to add content and fix issues as they appear as much as possible until we are ready to go to release.
Coops