In this patch we have added the option to change the difficulty for individual battles. We have also added a no adaptation mode where the enemy units will be static instead of adapting to the player's forces. We hope these options will allow each player to find the right balance between challenge and fun that they are looking for.

v0.9.5 rev.35490
1. Fixed lags in some battles
2. Fixed "Man O' War" issues
3. Minor fixes in text
4. The wind is changed in the "Harm rum" mission
5. You can return ships from side missions if the mission is not in progress. If a mission is in progress, then the mission will be canceled.
6. "No adaptation" mode in campaign difficulty. We have to collect data to balance the mode.
7. New feature: you can change the difficulty of a battle. The increment of difficulty will offer a bonus reward, lowering will decrease reward.
8. Fixed cases when a captured ship did not follow orders.
9. Fixed "The Escape" mission goal.
10. Added the Dutch nation into missions and custom battles.
11. Fixed artillery rotation after firing.
12. Fixed case when battle report has 9999
13. Fixed battle goals in the Battle of Cape Henry and the Battle of the Chesapeake.
Many other fixes and improvements.
