Developer postOriginal post (opens in a new tab)

Changelog for 07-06-2026

07-06-2026

Speech Recognition changes:

  • Google Cloud voice recognition will now wait 4 seconds before ending listening, to avoid cutting off for pauses mid-sentence.

  • Implemented further improvements to ensure speech recognition cannot continue running when the keyboard isn't open.

  • Re-implemented the 'listening' indicator for the voice input bar.

  • Speech Proxy should now open Edge when the default browser is unsupported instead of providing an unsupported browser message.

  • Added Brave to the unsupported browsers list for Speech Proxy.

Simulator Mode changes:

  • Improved handling of 'Press 'R' to search', should now search more consistently. (Harmonized input logic with other bindings)

  • Fixed window re-centering not working as intended in seated games like Elite Dangerous.

Bug fixes:

  • Fixed desktop capture's failing to reload after monitor resolution change or monitor unplugging and replugging.

  • Fixed VRC chatbox bar flickering when using voice input with continuous transcribe turned on.

  • Fixed VRC typing indicator inconsistently appearing.

  • Updated Unity from 2020.1 to 2022.3.

  • Fixed an issue that could lead to windows not loading when selected through the Set Contents menu.

  • Fixed an issue that could lead to windows not loading on startup.

  • Added automatic search for 'window not found' windows every 5 seconds, up to 5 attempts.

  • Fixed being unable to interact with window settings when a curved window is small enough to remove curvature from the settings to improve readability.

  • Fixed tutorial not showing correct controllers if controllers are turned on after the tutorial has started.

  • Added Steam Frame support to the tutorial.

  • Fixed a crash related to the window capture plugin.

  • Reworded 'GPU capture' to 'Hardware acceleration' in the launcher to match in-VR settings naming scheme.

  • Reworded warning after a window capture crash in the launcher to make it clear it's fine to not re-enable hardware acceleration.

  • When re-enabling hardware acceleration in the launcher, OVRT now restarts instead of simply closing.

  • Added a 'Minimising to system tray...' warning in the launcher with a cancel button to make it clear OVRT is minimising, not simply crashing when it suddenly disappears.

  • Fixed a cursor visibility issue caused by the latest SteamVR beta update.

This update made some changes to window capture, please let me know if you're experiencing any crashes. Thank you. ^^