Beacon function: Space stations and destinations are marked and their distance is displayed.
UI
Unfinished main quests restrict player actions and guide them to complete the current main quest first.
New dialogue interface UI with an improved interactive presentation.
After interaction with NPC, the screen goes black, and the player switches from a first-person perspective to the dialogue screen that shows the NPC's face and displays the full dialogue content.
Auction House purchase interface has a new "ALL" category.
New UI for successful item crafting and pop-up window with items received after the crafting session.
Auction House: Increased size of item icons in the Auction House page, added a scrollbar, and item quantity display.
Brand new spaceship enhancement feature.
Missions
Daily missions now include proficiency, crafting, enhancement, and repair tasks.
Added a tutorial Auction House mission.
Changes & Optimizations
UI
Introducing a new season of the Battle Pass.
Added an option to disable attacks on all outposts.
Progress reward boxes in the Quest Journal task list have a red dot prompt when they can be claimed
Repair and healing pop-up windows now have a cancel option, and selecting to close the window cancels the repair and healing operations.
Deduction coupon pop-up window now has a cancel option, and selecting to close the window cancels the repair and healing operations.
Missions
Updated main quest line.
Weekly missions temporarily disabled.
Delivery missions between colonies now include a prompt to use the fast travel device.
The quest reward Shield Grenade S1 for completion of «Elysia» was removed.
Auction House
Non-bound weapons, troops, ships, and vehicles can now be sold.
Battle
Adjusted the health bar effects.
Added random weather effect "Venus Thunderstorm."
-In the specific zones of the battle, an ionized area will be generated, with more and more ions, and lightning strikes in an instant.
-Thunderstorms cause significant damage and knockback to units within range (vehicles and buildings are not knocked back).
Battles with NPC fleets changed to flag-capturing gameplay in the "Cliffside Military Factory" battle.
Improved AI behavior in flag-capturing gameplay, with a higher chance of attacking enemies within flag positions.
Troops behavior optimizations:
-Ranged troops now move more frequently.
-Ranged troops perform a melee attack once and then move back to engage in ranged shooting.
Aberrant Mutation skill optimizations:
-Updated Aberrant Mutation effects, and adjusted Aberrant Mutation regular attacks.
-Shotgun shooting changed to a small skill, with increased area damage.
Troops no longer block friendly bullets.
Legendary pirates adjusted from level 61 to level 31.
After winning a battle players can now press and hold ESC to teleport to the location of the treasure chest.
Balancing
Increased experience required for character leveling from level 20 to 30
Increased drop rate of ship, vehicle, and troops acceleration items
Decreased the drop rate in encounter battles.
Increased durability of certain troops, spaceships, and vehicles.
Increased durability deductions in victory and defeat settlements.
Elysia starts at level 1 by default until the main quest is finished. Once the main quest is completed, the Elysia stronghold level adjusts to match the player's level.
The quantity of loot obtained after winning a Spacecraft Defense battle has increased.
The level range for obtaining weapon proficiency experience has been expanded (monsters and dungeons below level 9 will now give proficiency as normal).
The difficulty for first-time pirate battles and "Tactical Capture" battles has been slightly decreased.
Removed longbow rewards from the general exchange.
Adjusted the unlocking level for longbow proficiency to level 30 in ranged proficiency.
QoL
After winning the battle long pressing ESC button will teleport you to the treasure chest location (not supported in Pirate Hideouts).