9 New Extremely Dangerous Zones, so be wary during your explorations since enemies will chase you while wandering in those areas.
Battle
New Tactical Capture map: Cliffside Military Factory (available through the mission “Duel with the Past”)
New Vehicle: The Aberrant Mutation
Can now be crafted and upgraded
Also has its own proficiency
Basic troops and vehicles can now have bonus affixes
In multiplayer, the more players in the team, the fewer units from each battalion will join the fight
Missions
Completely revamped the main missions
New crafting material tracking system
Tracking an item will create a quest that will guide you through space to find the item you are looking for (note that this quest cannot be completed, so you can use it to track as many materials as you want)
You can track items through either the backpack or the crafting interface
In the backpack, click on Track Item, and in the crafting menu, open the item details popup and choose to track the item
UI
There is now a new video that introduces the lore at the beginning of a new game
New Fleet setup interface
You can choose here which troops, spaceships, and vehicles you bring into battle
You can automatically set those up by pressing F (only fills empty slots, this won’t override your current setup)
New repair interface, with a “repair all” button
You can now press G in the inventory to display a popup explaining in more detail some stats
You can now change the Graphic Settings while in battle
Changes & Optimizations
Galaxy Map
Terra has been renamed Elysia
New Paris has been renamed Lima
Fleets won’t fly into planet models anymore
UI
Durability and Price labels have been added to the UI for better clarity of the data
The backpack sorting mode is now saved until the game is reloaded
Equipped items now have a specific icon instead of the check mark
Weapons and Armaments have a number corresponding to their slot id
All the others have an icon corresponding to their slot’s icon
Simplified the troops, vehicles, and spaceship proficiencies descriptions
Changed the weapon proficiency tree
Battle
Reduced the size of vehicles
Changed the collision of the tanks
Chests can now knockback units to get them out of the way
Swapping weapons now interrupts the use of certain armaments
The victory animations of the troops are now unsynchronized
Balancing
Increased the experience needed above level 9
Increased the fleet battles, boss, and elite loot
Reduced the level requirement of Superliminal Warping Beacon to level 4
Increase the capacity of passenger, cargo, and ship cabins