Hello, here are some changes.
Critical Hit hits once for 150% damage. Enemy defends with its regular armor. Same for Critical Cast but with resistance instead.
Double Hit hits twice for a total of 180% damage. Enemy defends with 180% armor. Same for Double Cast but with resistance instead.
Execute hits twice for a total of 270% damage. Enemy defends with 180% armor. Same for Cataclysm but with resistance instead.
Critical now is more useful against heavy armor/resistance enemies or if you are weakened/feebleminded.
Double excels at low armor/resistance enemies or if you increase your strength/magical damage.
Happy scavenging,
Vidama Software