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Embr Demolition Update out now

Greetings Respondrs!

When you sign up with Embr, you can expect to make money, and it is our mission to help you do just that by ever expanding our products and services. This month, we are again proud to introduce a truck load of new and exciting additions to Embr.

New Game Mode - Demolition:
Here at Embr, we’re always looking for new growth opportunities to pass on to our Respondrs! So we’re happy to announce Embr Demolition! Need to liquidate some capital tied up in real estate? Have some toxic assets you need dealt with? Hire an Embr Respondr! Using their expertise and experience with fire, Respondrs will quickly and cleanly demolish the building, leaving you with a fresh plot of land ready for new construction! Our Respondrs offer the fastest demolition times in the industry, thanks to a unique time based commission system. The faster it’s done, the more they get paid! So hire an Embr Respondr today!

Gold and Diamond Tier Rewards:
In addition to cold hard cash, Responders now have the opportunity to join the Embr rewards program and earn Gold and Diamond tier points. Use these points to unlock the most powerful upgrades and equipment. Gold and Diamond points now unlock certain valuable equipment. Earn Gold from special missions, and Diamonds for completing every special mission in a neighborhood! In the near future, be on the lookout for daily and weekly missions and challenges specifically designed for reward program members. Stay tuned! We’ll have more to unlock soon!

New Tool - The Toilet Grenade ($500, 2 Gold):

For a long time Respondrs have been challenged by the problem of clients who just can’t contain their excitement about Embr’s amazing firefighting services. Many react in different, sometimes unpredictable ways. Now Embr has found a way to channel that energy into helping clients help themselves! Simply deploy the new Golden Toilet Grenade and all nearby clients will be attracted to it immediately! Be careful though, clients will prioritize the toilet over their own safety! Buy one now using Embr Gold!

New Upgrades:

  • Ice Gun
    • Refillable Ice ($1500, 3 Gold)
      • Refill at sinks, but be careful, it drinks up water quickly!

    • Client Safety Insurance ($1000)
      • Use the ice gun while carrying clients, just like you would a standard issue fire hose!

  • Jump Pad

    • Auto Cancel ($500)
      • Tired of bouncing around uncontrollably? With the auto cancel upgrade, landing on a jump pad will allow you to fall softly.

    • Rubberization Applicator ($500, 1 Gold)
      • Launched objects will take significantly reduced damage upon landing after using the jump pad.

    • Parachute Application ($2000, 1 Diamond)
      • Applies a standard issue parachute to any object, client, or Respondr launched.


Balance Changes:
Clients in District 1 too often use construction materials that are a touch too flammable and electric outlets of generic brands, and this has made solo Respondr calls riskier. We’ve worked with clients to better fireproof their premises so that Respondrs could make the same tips with ⅓ of the effort.

  • New armor and respawn systems: Player more resistant to and heals faster from sudden hazard damages the first time through in a level. Player also receives extra spawns upon death for their first several missions.
  • Adjustments to fire spread and fire starts throughout District 1.
  • Adjustments to introduction, pacing, and placement of hazards, obstacles, and props throughout District 1.
  • Adjustments to total client count and minimum rescue success criteria in some District 1 levels as well as the Gaslight campaign.
  • Water levels have been adjusted. Be careful to manage your water and keep an eye out for sinks in missions.
  • Various tool costs have been adjusted, many including new Gold and Diamond currencies.

In addition, clients now notice you stealing their valuables in a new way. The more clients you currently have rescued, the more likely they are to notice you taking their things. If they notify you that they’re removing a star, you won’t get it back, but if they don’t tell you that, it means you will still receive your normal rating for the mission.

New Heads Up Display:
For Respondrs rushing into burning buildings, there’s arguably nothing more important than the HUD. So it should come as no surprise that we’re introducing the Embr HUD 2.0! A lot of the things that Respondrs have been clamouring for to make the HUD easier to use and provide more information are now in. Enjoy!

Community Bugs Fixed:

  • EmbrGigs Gaslight Campaign displays 5/7 flames
  • Grapplr can be used to clip through walls
  • Using the throwing axe cause self explosion

Bug Fixes:

  • Assets - Possible to attach the Breaching Charge tool to orange switches
  • Assets - Specific assets are invisible for the Guest in Defendr Headquarters
  • BoxBox Delivery - Placeholder textures are visible on roofs of certain buildings
  • BoxBox Delivery3 - Exterior textures disappear near the red window on the second floor of the building
  • Crab n Go - Exterior textures disappear when standing in the window frame of the restaurant
  • Defendr Headquarters - Bottom part of the building lacks collision
  • Defendr Headquarters - Client clips into lockers in the room filled with gas
  • Defendr Headquarters - Corners of the building may disappear abruptly when moving around the building on the catwalk
  • Defendr Headquarters - Impossible to refill water from a certain water tank on second floor
  • Defendr Headquarters - Invisible barrier is present on the roof near the right antenna
  • Defendr Headquarters - Textures disappear behind doors that open with blue key when walking from the conveyor belt area
  • Defendr Headquarters - Textures disappear when entering a specific room with blue wooden door and gas
  • Embr Eats - Redundant Rescue Zone is present in all levels
  • Empire Towers - Exterior wall textures disappear on the 7th floor
  • Empire Towers - Grappling through the bathroom window on the 5th floor causes textures and assets to disappear
  • Empire Towers - Textures disappear on the fifth floor in the main corridor
  • Empire Towers - Textures disappear on the first floor after entering through a window
  • Empire Towers - Textures disappear on the seventh floor upon walking up the stairs
  • Empire Towers - Wall texture is missing in the "Clean your room! PLZ." room on the first floor of the building
  • Equipment Mechanics - 'Object Grabbr' and 'Client Grabbr' clip into each-other when equipped onto the Grappling Hook
  • Equipment Mechanics - Deployable Toilet grenade may not expire properly under specific conditions
  • Equipment Mechanics - Deployable Toilet may remove Clients' collision temporarily
  • EscapeHoneycomb - Embr documents and keys may get lost in the elevator or fall through the floor
  • Gameplay - All mission objectives are marked as complete upon spawning in any level
  • Gameplay - Exit Zone is displayed in Salvage mission after destroying the required minimum of cash
  • Gameplay - Explosive doors are unaffected by explosions
  • Gameplay - Possible to destroy keys with the Breaching Charge
  • GasCampaign1 - Two bottles float in the air after destroying or moving objects beneath them
  • GasCampaign2 - Textures on the roof disappear after specific steps
  • GasLight Inc - Objects cannot be moved through certain areas on the 2nd floor of GasLight Inc Level 2
  • GasLight Inc. - Placeholder text string is displayed in the level's header description
  • Graphics - Clients are inside of ice blocks in Tutorial and Multiplayer lobby
  • Graphics - Fire VFX is visible in various areas of the title
  • Hotel Construction Site - Fire does not spawn on the first and second floor of the building
  • Hypertubes Experimental Offices - Clients may die upon throwing them into transportation tubes
  • Map - Pop-up message may overlap level name and mission details
  • Multiplayer - Embr Eats - Burger boxes and delivery bags are not visible to Guests
  • Multiplayer - Infinite loading may occur for the Guest when joining a lobby
  • Multiplayer - Numerous issues in multiplayer mode for both Host and Guests
  • Multiplayer - Players may not be able to click on any buttons on the Job Summary screen
  • Multiplayer - Title softlocks after inputting incorrect user credentials in the Private Match with XB1
  • November - Lack of the Respondr vehicle in the level
  • November - Textures disappear in a specific area in the building that opens with the blue key
  • NovemberBox1 - Door to the brick house next to the main building lacks textures
  • NovemberBox1 - Environment textures do not render behind barred windows when inside the building
  • NovemberBox1 - Possible to leave level borders by using Grappling Hook
  • NovemberBox1 - Stairs and railing on the second floor lack collision
  • NovemberBox1 - Window and interior textures disappear when standing on the metal staircase
  • NovemberBox3 - Light poles lack collision around the level borders
  • RescueGamma - Impossible to get to the Exit Zone if without specific tools
  • RescueGamma - Invisible barriers block the Player from carrying away the blue keys or cash on the last floor
  • Schuldenberg Bank - Dropping a Client near the elevator on Floor B1 causes them to be placed above the elevator
  • Text - "Electromagnetic" is spelled incorrectly in the description of the Remote Return upgrade
  • Text - Location setting language does not update after changing the language
  • UI - "Privacy policy" button is pre-highlighted on Sign In screen when using a controller
  • UI - Animation of red tape at the start of the level loops upon opening and closing the Pause Menu
  • UI - Client rating is represented by placeholder thumbnails for Demolition missions
  • UI - Demolition mission has a placeholder thumbnail
  • UI - Empty fire bar is visible in certain levels
  • UI - Empty optional objective is visible in specific levels
  • UI - Graphic image slightly overlaps text when Tools are highlighted
  • UI - Hidden objectives reappear after the optional objective gets updated
  • UI - Incorrect thumbnail is displayed for the RescueGamma level on the Map
  • UI - Lack of 'Throw grenade' button in level's UI
  • UI - Objectives are not cleared when replaying levels
  • UI - Pressing 'Back' button in loadout selection screen returns the player back to the Map
  • UI - Special Item Returned value is constantly displayed as 0/0 in Special Object missions
  • UI - Switching the vehicle's paint or wheels is not reflected properly between game restarts
  • UI - Tools have faded red background after dying and replaying a level
  • UI/UX - Messages do not disappear from the screen in time
  • UI/UX - Parts of the HUD are missing during Embr Gigs campaigns
  • WarrenTestOffice - Light poles lack collision around the level borders
  • WarrenTestOffice - Textures disappear after entering the bathroom on the first floor
  • WarrenTestOffice - Tower textures disappear after entering the office on the top floor
  • Wayside Way - Certain cash packs disappear when carried away from the stash
  • YouWork Office - Clients can be thrown outside of the level borders