We have another bug fixing update to address some lingering issues that have been reported by the community.
Thank you to all the Poly Bridge 2 players (new and old) for your support!
Changes
- Fixed issue with gallery slots sometimes not playing when clicked
- Fixed issue that allowed sandbox levels to be created without water
- Fixed issue that allowed sandbox levels to contain a vehicle without a phase
- Fixed issue with completed goals being revoked on Workshop Campaign levels
- Fixed issue with drawing out of bounds using the trace tool
- Don’t award Workshoppin’ achievement for Weekly Challenge levels
- Confirm deletion of custom shapes if part of a multi selection set
- Limit number of event editor stages to 702 (label “ZZ”)
- Don’t cycle split joint numbers on click when drawing
- Don’t highlight edges when hovering over split joint numbers when drawing
- Fixed issue with spring/hydraulic slider arrows sometimes drawing during simulation
- Fixed issue with nodes for a scaled custom shape not returning to normal size after shape reset
- Fixed issue with budget text not updating localization when language changed
- Fixed issue with “Cycle Variant” button not updating to show current style for terrain