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Changelog for Tribe Version 0.6.10

Changelog for Tribe Version 0.6.10:

  • Added the ability to change production from the tribe panel.
  • Mouse scroll can switch equipped tools in quick slots (as long as you're not in the process of building a structure) + key bindings (Equip Next Tool, Equip Previous Tool).
  • When a tool in your quick bar is used up and you have another one in your inventory, it will be automatically replaced in quick bar with the next available tool.
  • Pinned building costs may remain on the screen even after finishing the construction; they should now disappear automatically.
  • Holding Q to open the menu and then immediately closing it has been fixed; it should only close upon release or if pressed a second time.
  • The sound of building destruction no longer plays multiple times, which was giving the impression of being very loud.
  • Reduced energy cost for construction actions by 30%.
  • Reduced energy cost for gathering actions by 25%.
  • Rapidly swinging tools without a target no longer consumes player's energy.
  • Replaced the spear icon with a more stone-like one.
  • Excluded invisible sphere-related fish spawn reflections from affecting the game's overall reflection.
  • Added a loading screen tip: You can pin a full list of resources needed for buildings, rituals, or tools to the HUD using the middle mouse button.
  • Fixed the visible box from the campfire with the natives.
  • Improved dialogue font to support all languages (encoding) + handling of special German and Polish characters.
  • Estimated wake-up time correctly displays 12 am and 12 pm.
  • Unstuck for fellow tribesmen.
  • -- Resolves the issue of falling under the ground after loading the game in rare cases.
  • Increased distances from which you can build Cook's Fisherman's, Gatherer's, Witch, and Toolmaker Huts.
  • Fixed Sand Land triggering in Grass Land (in lava right next to the bridge).
  • More precise detection of Stone Land areas.
  • Another musical theme.
  • Rabbits and raccoons move on RM, 5-second freeze fix, improvements in BTT trees and detection/perception.
  • Spear: Adjusted insertion socket (easier to remove when rotated), fixed fish interactions (received adjustments to avoid getting stuck in the ground or rotating endlessly).
  • Proper removal of nonexistent animal instances.