
The Steam Festival has come and gone, and we’re still SO energized by everything you all have shared with us. Your comments, feedback, and live streams have illuminated aspects of the game we can continue to iterate on, and we’re already hard at work implementing some exciting improvements to look forward to in the full game.
But before we get into the big recap… First things first: we’ve got a few WINNERS to announce!
Over 100 players completed our survey, and we’ve drawn three respondents at random to win a Rose City Games’ prize package. Congratulations to Asa, @ElusiveOmlet, and @pumpkinspicepanda for winning! Keep an eye out, as we’ll be sending your prizes out soon!

Also, we have to shout out the special guest artist for this announcement's thumbnail: we commissioned the wonderful Jas, from Stumpt Games, and the anime energy in this is incredible! Thank you, Jas!

Feedback Recap
Our main goal during the Steam Festival was to gather feedback about how we can improve the game and make sure it’s moving in the right direction. During the previous Steam Festival, we honed in on a few key elements we needed to improve: unit movement, tutorialization, and adding card details for understandability.
This time around, we wanted to see how the changes we made regarding the above elements felt to you! We included all new tutorials, overhauled the movement system, and were especially excited to see what strategies and combos you came up with while playing with all of the additional new cards included.
Now that the Festival is done, here are the results of the feedback you provided in a handy-dandy infographic. Get ready for lots of info...and a few of our fave comments left by YOU, the Floppy Knights community!
Also, want to join the community? Jump into our Discord and follow up on Twitter!
