
Hello! 1.3.0 Hyper Patch squashes some bugs, adjust some numbers and adds many NEW CARDS. Hope you like it!
Important Changes
- Starting LCK raised to 90%
- “Bleed” now stacks and will lose HP by 2 x duration of status
- “Fear” is no longer a direct HP reduction and now does damage that can be mitigated using barriers
- “Zero Evade” card has changed to: 100% fixed chance to evade incoming attack & damage from thorn armor. Lose all Zero Evade status after receiving attack
- No more Luck Up card for players
- Each trial option in adventure adds 150 bonus XP when victorious
NEW Cards
- Assassinate: Dual Strike. ATK = number of attack cards on field
- Blood Spark: Inflict 1 Bleed to all & gain 1 Blood Lust
- Aegis: gain Barrier & activate Burnout
- Synthesis: Absorb Barrier to recover HP. Gain Barrier afterwards
- Clutch Barrier: Gain 1 Clutch Barrier Status - Gain Barrier after attacked
- Fate Strike: Attack by ATK +1 with 100% LCK
- Fate Shield: Gain Barrier & raise LCK by 5%
- Bless: Gain 2 Bless status - Gain Luck Up & return Attack cards in hand to deck and draw new cards at end of phase
- Illusion: gain 2 Illusion status - chance to inflict Fear when HP is reduced by attack
- Intimidate: activate Refresh & Burnout
- Vampiric Brace: gain 1 Vampiric Fangs & Attack Up
- Fear Armor: Gain 1 Thorn Armor & 1 Illusion
- Hope: Recover HP by 15 & gain Barrier
- Scramble: Reorder next phase field cards to have player cards first
- Bolt: Cancel & return the card after this card
Balance Changes
- “Spike Shield” now adds “Fracture” to hand
- “Swift Shoes” triggers “Zero Evade” at the start of battle
- “Small Shield” now has 50% chance to trigger
- “Blue Rose” gives 5 roses from 4
- “Burnout” is now level I
- “En Garde” is now level IV
- Risky Style starts with 2 more Barrier cards
- Luck upgrade between stages reduced to 5%
- You can retry treasure lock after failing for 2 roses
- Biter’s attack lowered to 3
- Elite Fallen Maid’s attack lowered to 6
- Malice’s attack lowered to 6
- Yunice’s DEF lowered to 7
- Vampire Doll’s HP raised to 40, ATK lowered to 4
- Guardian’s HP +10
Bug fix
- issue where bunny skin did not unlock after 1.2.0
- issue where you can't click on some notes
- issue where redraw cost trial modifier didn't work in adventure
Thank you for playing and for your feedback! I’ll be on the lookout for any hot fixes that might be necessary since this is a major patch. Feel free to join the official discord to chat about the game :)