The Testing Branch has been updated to version 0.9.7.0!
This is a big step towards the completion of this game. The new update will go to the default version soon, assuming it tests out okay.
New Features
- This represents the full game, in terms of content.
- It has 9 new levels, never before released.
- There are new enemies and many more puzzling locations to explore.
- It has some updated graphics, but there is more work to be done here.
- Fixed a major problem where some enemies were killed and interactive objects already activated upon one's first entry into a dungeon.
There will be a full description of all the content once it is released as the default branch. For now, anyone who wants to try it should go to "Paradox Vector > Properties > Betas" and select "testing" from the drop down menu.
Right now we are concerned about all the new changes. So far they seem stable, but having play-testers always, always helps. The save/load system needs to be stress tested a bit, and there are probably plenty of potential balance issues in the untested levels.

New Price
We plan to change the price of Paradox Vector once it is ready for full release. As discussed previously, $9.99 seems to be the most likely choice. However, we are open for feedback. There will be an official announcement about this once this latest version is ready as the default game. There will be a period of 15 days or so, once the announcement is made, for anyone who wants to get the game at its Early Access price.
Issues
While this version represents the full game in terms of content, it is not a finished product yet. Aside from the requisite bugs that come with any update, we are also planning to do a lot of work on updating the look and feel of the game. More customized environment art for each dungeon, refining the story, making sure the options like screen resolution are working for everyone, all this and more will be addressed in the coming weeks before the full release.
Promotion
We want to get the word out about this game. Already, several journalists have covered the game. However, we would love to get into some of the more high profile news outlets before the full release. If you know of a journalist who might like Paradox Vector, let us know.
Your feedback is always welcome, thanks for playing!