IndieDB asked me to write up another article about Paradox Vector. So I told the story of how the game evolved over time, and where the ideas came from. The article, like my last article about how to create a vector graphics game, is featured on their front page...

Here is a direct link to the new article: https://www.indiedb.com/games/paradox-vector/news/paradox-vector-the-story-behind-the-game
In other news, I am adding a bit of background lore to the game. In the next update, you will be able to find out more about the Old Ones and their history. I also hope to get an actual new enemy into the game in the near future, so keep a look out!