It's Friday and some exciting changes have made their way into this adorable little game.
What's coming?
- While still a lot of fun, the current AI is dumb as a rock. The next update will fix this, add in new monsters and things will shoot at you. Why wait? Buy now. Tell your friends and help support this and future projects.
What's updated?
- Daria Deer no longer has that weird "double feint" thing. It was caused by a leftover animation event triggering and causing the level restart menu to pop back up after respawning. I stopped using animation events because of these hard to track bugs.
- Particle textures had the wrong transparency setting. They look how they should now.
- Coin Bags stopped dropping early, littering the landscape with rogue coins.
- What rogue coins? Good one, I also fixed spawned coins from falling through the terrain which created rogue coins which is now mostly all fixed.
- Treasure Goblins are bursting with coin now. It's a literal money fountain and so much fun to watch.
- More monsters spawn coins.
- In game prices for things across the board have been dramatically lowered. This coincides with the game having zero InApp purchases. You can now buy characters and pets earlier in the game for a less grindy, more fun experience.
- Some clever animals managed to escape the level bounds. That's been fixed.
What's Confusing
- Some water zones are bouncy. Some hurt and others mercilessly make you restart no matter how many hearts you have.