Now that the major hurdles have been overcome (getting the game publish ready/published) I can focus on gameplay tweaks and making Animal Adventures way more fun than it already is.
Patch Notes
- Slight adjustment to the animation system fixed character "throws". They are more responsive, can throw in the air and do what they were supposed to do.
- Springboards have more springiness in world 3.
- Some game breaking issues were fixed in world 3.
- Gradual updates to how the characters use their throwing items.