Patch 1.1 for ORION: Prelude is now available. The official game servers have been updated and are waiting for your arrival - happy hunting!
ORION: Prelude \ Version 1.1 | Changelog
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- Adjusted: CinemaMode - Removed remaining HUD Markers.
- Adjusted: Improved client-side power jump screen animation.
- Adjusted: Improved client-side jetpack-start screen animation.
- Adjusted: Improved buying @ shops experience (required multiple clicks).
- Adjusted: Reduced fall damage from Power Jump.
- Adjusted: Power Jumps to not make 1P Weapons play 'equip' animation.
- Adjusted: Slightly reduced chances of rain/snow storms.
- Adjusted: Slightly reduced XP gains.
- Adjusted: Sentries now destroyed on Owner death/leaving the game.
- Added: FOV Slider to Video Options.
- Added: 'USE' button in Gamepad Control menu (binding-related).
- Added: Gamepad functionality for Spectator controls (switch players).
- Added: Game stats to new Spectator camera.
- Added: Weapon names to Dropped Weapons.
- Added: Collision of Bots toward other Bots.
- Added: HUD Indicators for when inside of Vehicles.
- Fixed: 3P Melee animations not playing as Client on Dedi Servers.
- Fixed: Augments to not carry across map load.
- Fixed: Map load camera angles.
- Fixed: Game coming out of sync (fast animations).
- Fixed: Laser Rifle kill dissolve shader not displaying on New Characters.
- Fixed: FNC-30 Weapon Origins.
- Fixed: Capes in Vehicles.
- Fixed: Weapon holding in bot hands (3p - left arm doesn't grip).
- Fixed: Dropping weapons on own server drops nothing.
- Fixed: A.I Ptera grab animation (currently hovers in motion).
- Fixed: Particles over transparent surfaces (muzzles over water).
- Fixed: Flag attachments for new Characters.
- Fixed: Spectator mode only working towards Bots.
- Fixed: Mech was allowed to be over-healed.
- Fixed: Mech not being healed by Utility Gun when no one was inside.
- Fixed: Added a delay between Quick-Swing on the Cryo Knife.
- Fixed: Lag bug caused by killing a Dinosaur.
- Fixed: Lobby/Server Browser could be visible on top of each other.
- Fixed: Arms on Dinosaur Eggs mesh.
- Fixed: Bots not aiming up/down on Clients.
- Fixed: Covan/Depth/Eden Achievements.
- Fixed: Teleport bug on Conquest when a Generator is down.
- Fixed: !votemap command issues on PvP maps.
- Fixed: Bug where mesh would appear black in Loadout/Store pages.
- Fixed: Bug where Weapon Upgrades were carried across map loads.
- Fixed: Player icons not displaying in proper places on Servers.
