Update to Unreal Engine 5 is in public testing phase and will likely migrate to main release around the end of July.
*New Features
Mod.Io has replaced the Steam Workshop systems, this means creators will need to register a Mod.Io account to upload items.
This move fix's some underlying stability issues and opens up additional features for the future.
Avatar creation pipeline has been simplified and streamlined, now most of the things the user needs to do is right click on their mesh to create the required assets and put in bone names.
Animation sharing system for Avatars which simplifies the creation system and allows for applying avatars to any rig, can be used for situations like dance worlds or overriding animations when performing actions.
New Desktop animation system which allows for a more interesting and immersive desktop experience.
Characters have more natural animations including turn in place, start stops, reactions etc.
Improved third person camera that can switch between over the shoulder or loose camera by double tapping or holding V.
Nanite and Lumen are available for Desktop ONLY. VR users will see a fallback mesh for Nanite(assuming creator adds one.) Lumen does not work in VR.
Users will be warned if using a item that does not support their platform, such as a VR user trying to use a avatar or map that does not support VR.
