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Ennouncing A Small Tweak

HOTFIXES

  • Added poison stack count FX.
  • Fixed a pathfinding bug that caused units to try to move to a beneficial cell even if they had no path to it. This fixes a case of units standing still instead of attacking.
  • Fixed Tiny chasing after an enemy after tossing them only to change his mind a few steps in.
  • Added indicator on the UI to show what item Enno has stolen.
  • Fixed new 4-Underlord picker not fully fitting on 4:3 aspect ratio on PC.
  • Fixed healthbar icons for Enno and Jull.

UNDERLORD CHANGES

Anessix:

  • Enthrall:
    • Cooldown changed from 15 to 10

Enno:

  • When spinning, Enno now prefers targets that already have poison on them to keep the poison from wearing off.
  • Escape Artist:
    • Enno now Purges his debuffs as well when he escapes.

  • Healin' n Stealin':
  • Dr. Enno's Soothing Balm:

    • Target Count changed from [3, 3, 4, 4, 5, 5] to [3, 4, 4, 5, 5, 5]
    • Healing changed from [30, 30, 45, 45, 60, 60] to [55, 55, 80, 80, 105, 105]
    • Now reads: Enno leaps into the air and shoots a poison dart at up to (Target Count) enemies that are within 3 cells applying a stack of Poison. Dr. Enno triages and heals all allies, healing the most injured one first for (Healing) and successively halving the amount on each additional ally.

  • Rabid Furball:
  • Death Spin:

    • Target Count changed from [3, 3, 4, 4, 5, 5] to [3, 4, 4, 5, 5, 5]
    • Damage changed from [30, 35, 40, 45, 50, 55] to [30, 30, 40, 40, 50, 50]

  • All Out Attack!:

    • Cooldown changed from 15 to 12
    • Now reads: Enno launches an All Out Attack against all enemies within 2 cells, applying 5 stacks of Poison and displacing the victims onto a random cell. Enemies not involved just watch their crewmates get torn to pieces.

ITEM CHANGES

Refresher Orb:

  • No longer stealable.

ALLIANCE CHANGES

Spirits:

  • Fixed an issue where units not on the ground could be counted for Delta Slam targeting.