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We Delta Slammed Some Bugs With Bugs

GENERAL CHANGES

  • Improved board-loads-black bug. There are still some rough edges here that have been hard to track down, though, and we're still working on it.
  • Fixed an issue where tapping on an Underlord ability in the unit status panel during preparing/combat, rather than on the ability icon in the lower corner Underlord displays, would trigger the wrong popup description.
  • Fixed an issue with Underlord ability tooltips/popups that showed numbers from one level higher than the current player level, if the number was level dependent.

UNDERLORD CHANGES

Anessix:

  • Damage Support:
    • Enthrall: Duration of Enthrall targeting changed from 5.0 to 6.0
    • The End of Medicine: Attack Damage Bonus changed from 30% to 35%

Hobgen:

    High Damage Dealer:
    • Implosion: Damage changed from [560, 750, 930, 1125, 1310, 1500] to [600, 800, 1000, 1200, 1400, 1600]
    • Friendly Fire: Damage changed from [250, 300, 350, 400, 450, 500] to [250, 300, 360, 430, 500, 600]

HERO CHANGES

Batrider:

  • Sticky Napalm:
    • Change minimum damage threshold for Sticky Napalm damage to proc from 25 to 5.
    • Fixed a bug where Radiance and Orb of Venom could trigger Sticky Napalm damage.

Dragon Knight:

  • Maximum Health changed from [1400, 2800, 5600] to [1350, 2700, 5400]
  • Attack Damage Minimum changed from [50, 100, 200] to [45, 90, 180]
  • Attack Damage Maximum changed from [60, 120, 240] to [55, 110, 230]
  • Breathe Fire:
    • Enemy Attack Damage Reduction changed from [25, 40, 55]% to [25, 35, 45]%
    • Damage changed from [150, 250, 400] to [150, 200, 250]

Gyrocopter:

  • Attack Damage Minimum changed from [75, 150, 300] to [65, 130, 260]
  • Attack Damage Maximum changed from [80, 160, 320] to [75, 150, 300]
  • Ace Effect:
    • Pierce percent changed from 100 to 75

Io:

  • Relocate:
    • Fixed a bug where Refresher Orb would not refresh Relocate

Legion Commander:

  • Attack Damage Minimum changed from [40, 80, 180] to [40, 80, 160]
  • Attack Damage Maximum changed from [50, 100, 228] to [50, 100, 200]
  • Duel:
    • Bonus Damage per duel win changed from [5, 10, 15] to [5, 8, 12]

Slark:

  • Attack Damage Minimum changed from [50, 72, 126] to [60, 90, 126]
  • Attack Damage Maximum changed from [60, 92, 174] to [70, 110, 174]
  • Essence Shift:
    • Bonus Damage gain per attack changed from [3, 4, 5] to [3, 5, 6]
    • Attack Speed gain per attack changed from [2.0, 3.5, 5.0] to [3.0, 4.0, 5.0]

Sven:

  • Maximum Mana changed from 200 to 150
  • God's Strength:
    • Mana Cost changed from 200 to 150

ITEM CHANGES

Barricade:

  • Number of Barricades changed from 2 to 3
  • Tier changed from 2 to 3
  • Maximum Health per Barricade changed from [600, 600, 600] to [750, 750, 750]

Blade Mail:

  • Bonus armor now shows during preparing phase on unit status panel.

Claymore:

  • Bonus Attack Damage changed from 30 to 33

Desolator:

  • Added missing FX.

Hand of Midas:

  • Percent Chance to gain gold on kill changed from 30% to 25%

Horn of the Alpha - Thunderhide:

  • Attack Damage Minimum changed from 100 to 120
  • Attack Damage Maximum changed from 150 to 160
  • Attack Rate changed from 0.935 to 1.0
  • Maximum Health changed from 3750 to 4500

Mekansm:

  • Tier changed from 3 to 4

Morbid Mask:

  • Lifesteal percent changed from 20% to 30%

Orb of Venom:

  • Damage Per Second changed from 30 to 35

Pipe of Insight:

  • Tier changed from 4 to 3

Satanic:

  • Bonus Health changed from 750 to 850

Tombstone - Zombie:

  • Attack Rate changed from 0.833 to 1.0

ALLIANCE CHANGES

Primordial:

  • Eidolon:
    • Attack Rate changed from 0.667 to [0.667, 0.8]
    • Armor changed from [3, 5] to [3, 8]

Spirit:

  • Fixed Delta Slam targeting to not count spiderlings when computing which triangle damaged the most enemies.
  • Fixed Delta Slam no longer killing spiderlings.