GENERAL CHANGES
- Improved board-loads-black bug. There are still some rough edges here that have been hard to track down, though, and we're still working on it.
- Fixed an issue where tapping on an Underlord ability in the unit status panel during preparing/combat, rather than on the ability icon in the lower corner Underlord displays, would trigger the wrong popup description.
- Fixed an issue with Underlord ability tooltips/popups that showed numbers from one level higher than the current player level, if the number was level dependent.
UNDERLORD CHANGES
Anessix:
- Damage Support:
- Enthrall: Duration of Enthrall targeting changed from 5.0 to 6.0
- The End of Medicine: Attack Damage Bonus changed from 30% to 35%
Hobgen:
-
High Damage Dealer:
- Implosion: Damage changed from [560, 750, 930, 1125, 1310, 1500] to [600, 800, 1000, 1200, 1400, 1600]
- Friendly Fire: Damage changed from [250, 300, 350, 400, 450, 500] to [250, 300, 360, 430, 500, 600]
HERO CHANGES
Batrider:
- Sticky Napalm:
- Change minimum damage threshold for Sticky Napalm damage to proc from 25 to 5.
- Fixed a bug where Radiance and Orb of Venom could trigger Sticky Napalm damage.
Dragon Knight:
- Maximum Health changed from [1400, 2800, 5600] to [1350, 2700, 5400]
- Attack Damage Minimum changed from [50, 100, 200] to [45, 90, 180]
- Attack Damage Maximum changed from [60, 120, 240] to [55, 110, 230]
- Breathe Fire:
- Enemy Attack Damage Reduction changed from [25, 40, 55]% to [25, 35, 45]%
- Damage changed from [150, 250, 400] to [150, 200, 250]
Gyrocopter:
- Attack Damage Minimum changed from [75, 150, 300] to [65, 130, 260]
- Attack Damage Maximum changed from [80, 160, 320] to [75, 150, 300]
- Ace Effect:
- Pierce percent changed from 100 to 75
Io:
- Relocate:
- Fixed a bug where Refresher Orb would not refresh Relocate
Legion Commander:
- Attack Damage Minimum changed from [40, 80, 180] to [40, 80, 160]
- Attack Damage Maximum changed from [50, 100, 228] to [50, 100, 200]
- Duel:
- Bonus Damage per duel win changed from [5, 10, 15] to [5, 8, 12]
Slark:
- Attack Damage Minimum changed from [50, 72, 126] to [60, 90, 126]
- Attack Damage Maximum changed from [60, 92, 174] to [70, 110, 174]
- Essence Shift:
- Bonus Damage gain per attack changed from [3, 4, 5] to [3, 5, 6]
- Attack Speed gain per attack changed from [2.0, 3.5, 5.0] to [3.0, 4.0, 5.0]
Sven:
- Maximum Mana changed from 200 to 150
- God's Strength:
- Mana Cost changed from 200 to 150
ITEM CHANGES
Barricade:
- Number of Barricades changed from 2 to 3
- Tier changed from 2 to 3
- Maximum Health per Barricade changed from [600, 600, 600] to [750, 750, 750]
Blade Mail:
- Bonus armor now shows during preparing phase on unit status panel.
Claymore:
- Bonus Attack Damage changed from 30 to 33
Desolator:
- Added missing FX.
Hand of Midas:
- Percent Chance to gain gold on kill changed from 30% to 25%
Horn of the Alpha - Thunderhide:
- Attack Damage Minimum changed from 100 to 120
- Attack Damage Maximum changed from 150 to 160
- Attack Rate changed from 0.935 to 1.0
- Maximum Health changed from 3750 to 4500
Mekansm:
- Tier changed from 3 to 4
Morbid Mask:
- Lifesteal percent changed from 20% to 30%
Orb of Venom:
- Damage Per Second changed from 30 to 35
Pipe of Insight:
- Tier changed from 4 to 3
Satanic:
- Bonus Health changed from 750 to 850
Tombstone - Zombie:
- Attack Rate changed from 0.833 to 1.0
ALLIANCE CHANGES
Primordial:
- Eidolon:
- Attack Rate changed from 0.667 to [0.667, 0.8]
- Armor changed from [3, 5] to [3, 8]
Spirit:
- Fixed Delta Slam targeting to not count spiderlings when computing which triangle damaged the most enemies.
- Fixed Delta Slam no longer killing spiderlings.