
Be my friend, please
Hi Circadian City Citizen,
We want to keep you informed about how our game evolves each week.
Mainly, our primary focus will be the game design and visuals. Hope you'll like them.
This week is about our game design. Let's start with some motivational questions :)
We spent a lot of time thinking about how we become friends with someone, especially in a big city such as ours.
What does it mean "close friend"?
How many close friends can we handle in our lives? Is it the same amount for an introvert and an extrovert person?
Where is the line between friend and best friend?
Sure, it's tough to simulate the real life, but, we may have found answers to these questions in Circadian City. So, we've created degrees of relationships in the game: Stranger - Acquaintances - Casual Friend - Close Friend .
All you need to do is to chat with other people... to find something to talk about... to share the same interests with them...
and much more...
Here is a challenging question for us: How do you understand that your best friend is not your best friend anymore? It's better to experience Circadian City to see our answer.
GAME ART PROGRESS
On the visual side, we were working on the financial district of Circadian City: Jules Street. Your office will probably be here, and also if you are looking for fine dining or excellent cocktails to drink after work, this is the place to find it.
Who knows, maybe one Friday night you'll come across an opening at Slowdive Art Gallery or you will have a game of darts with your friends in Brogue - The Irish Tavern.

Have a wonderful weekend, dear citizen and feel free to ask any questions in the comments and discussions.

See you next week.
