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Update v2022.4.12.33

Hey,

it's time for an update again. After the last update was a while ago. With this update you will get much more content.

The bigger innovations

New maps

Five new maps will find their way into the game. These are five maps where the path is open, so the path for the units can change. The terrain has a greater influence on the new maps. Because some of the nodes are blocked with stones or trees and can not be built on.

Lake Tower

3 paths

Blazing Meadows

3 paths

Ice Crown

4 paths

The Kings Dungeon

(now also available in single player) 1 path

Hidden Caves

3 paths

New Tower

Impulse Tower

The Impulse Tower has a very slow rate of fire. However, its attacks significantly reduce the movement speed of enemies. In addition, the attacks have a small splash radius.

Preview of the upgrade levels

Patch-Notizen

Upgrades
- Impulse 1: Increases the damage of the Impulse Tower by (3%/6%/9%/12%/15%).
- Impulse 2: Increases the damage of the Impulse Tower by (12%/24%/36%) but increases the cooldown by (10%/20%/30%)
- Impulse 3: Reduces the cooldown of the Impulse Tower by (6%/12%/18%) but the damage is reduced by (5%/10%/15%)
- Impulse 4: Increases the damage and range of the Impulse Tower by (2%/4%/6%/8%/10%)
- Impulse 5: Increases the damage of the Impulse Tower by (3%/6%/9%/12%/15%)
- Impulse 6: Reduces the upgrade cost of the Impulse Tower by (5%/10%)
- Impulse 7: Level 3 Impulse Towers gain (10/20/30) base damage, (15%/30%/45%) chance to silence the target for (1/2/3) seconds.

New.
- The quick select menu for upgrades can now optionally always be displayed
- The current level is now displayed in the inventory as well
- New background music
- When moving items, there is now an acoustic feedback
- All items and equipment can now be sold at the merchant with one click
- Items moved from action bar slots to other action bar slots are no longer duplicated.
- Four more talents have been unlocked in the engineer tree
- New background images for the loading screens
- Over 50 new items
- New item effects
- New enemies

Balance
- Some upgrades to the Arcane Tower have been weakened
- In multiplayer modes where you play against each other, the host can no longer start the waves early
- Some items have been adjusted
- The Tesla Tower now has a chance to stun enemies

Fixes
- A bug with the animation of mushroom units was fixed
- A bug with the speed of the camera was fixed
- Added one to all units without collider
- Fixed a bug where you could not fully upgrade the Gatling Tower talent tree
- Fixed a bug where the multiplier for increased resources was not reset after killing a unit
- Fixed a bug where the cooldown for a costless item update was not reset
- Fixed a bug where the angle when panning the camera was not set correctly
- Fixed a bug where the exit button was covered in challenge mode