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Patch news: first week

First days after release weren't easy for us. There aren't much bugs, but they sometimes happen. We have tried to react on bug reports and fix them asap. here is the list of the most notable changes. We fixed a lot more than that, of course, but most of it you won't even see as a player.

  1. Added an ability to skip almost all square puzzles for blue gems.
  2. Fixed few design mistakes
  3. Made a few hints more noticeable.
  4. Square puzzle colors were changes to further clarify what needs to be done.
  5. Removed save from the ending. Now you can watch all endings if you press continue after finishing the game. (for players who didn't finish the game already)
  6. Fixed a bunch of small things: *Fixed boss spider attack region *Luna now have magic barrier *Fixed a few translation bugs *Fixed waterfall puzzle reset bug *Fixed colliders bugs (missing dead zones and few holes in colliders)

We are working on the ability to change key bindings in the further updates, so stay tuned!

If you notice some bugs - write us in discussions "bugs and errors" or via mail [email protected].

Also if you like the game, please leave a review. It will be a great support for Potata!