Tell Us We're Pretty!
Weekly Dev Update #4
Week of March 23
It’s an artsy week here at Mutant. This week we’ve got a new character model with some proof-of-concept facial animations, some new effects for our boat to splash about with, and some cool concept art of potential key art! We’re also working on fishing for medium fish, which we’ll show off next week.
INTRODUCING RUNA!
Before we get into the new and awesome model, let’s take this moment to officially introduce our lead character: RUNA. She’s an eager and determined young fisherwoman who will be tackling the impossible task of re-balancing the oceans.

Here’s her new face model:

With this new art she’ll be more expressive and detailed enough to be our leading heroine! Here's some early tests of her range - we promise her acting will improve!

SOME DARK DOODLES
A year ago, we had a much darker vision for the game. It had a somber tone more akin to Shadow of the Colossus. We’ve moved very much in a different direction and the game’s brighter colors have opened us up to many more possibilities in the story and the world.
That said, we do often discuss slightly darker themes that might work their way into the concept… Take this concept art for example:

It’s a bit more ‘Jaws’ in tone than the game will end up being, but it does properly express the danger that the giant kaiju will pose to the oceans.
MAKING WAVES
As our world becomes more filled in with details, we took a moment this week to spin up some effects! This water effect, inspired by Wind Waker, will split the seas as you explore! We’re excited to keep working on this and many other effects to be shown at a later update.

FOLLOW US FOR MORE
That's all for now. We hope you're enjoying our weekly updates. Be sure to share them with your friends to get the word out about KAIJU FISHING. As always, thanks for reading! Stay safe out there. <3
If you want to stay up to date with KAIJU FISHING, you can follow us on Twitter @MutantStudios and/or Wishlist the game here on Steam.
