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Trials of Fire Patch v0.23 now Live

Early Access Build v0.23 Patch Notes

Hi again,

Not too many big updates this week. I’ve been working most of the week on localisation support and a few nasty Witch bugs. There are some balance updates to the Elementalist again to bring some more balance to the force to try to dig out some more consistent winning builds not based around Overload. There are some big buffs coming for everyone very soon so watch this space.

Big Changes

  • Nothing major for this week.

Card Changes

  • ‘Overload’ – Updated effect to, ‘After you play a card that deals Magic Damage all future attacks deal +1 Damage. Lose +1 from the damage bonus each round.’
    • This change is to slow down the infinite stacking of Overload, while allowing you to stack up just as quickly within a single turn.

  • ‘Evocation’ – Updated effect to, ‘All cards deal +1 Damage for every character they hit (up to a maximum of +3).’

    • Again, this is to try to prevent this card from getting too out of control in large groups. While I generally dislike capping effects, I feel it works better here than slowing down the damage ramp up so you still get a nice benefit from hitting 2 or 3 targets.

  • • ‘Aura of Pain’ – Updated effect to, ‘All enemies within 3 spaces receive +1 damage from all attacks for each different named effect. Whenever damaged by a card from this character, they also get a random named effect.’

    • This change is to primarily prevent the ridiculous stacking damage in conjunction with ‘Soul Blast’.

  • • ‘Static Discharge’ – Increased damage to 3.

Localisation

  • We now have the 1st set of Chinese (Simplified) translations for cards in the game. This is very much WIP, but you update your language through Steam to see the changes.
  • Any feedback that we can pass on to the localisation team from players who know card games and Chinese is greatly appreciated.
  • Please post any comments in the localisation section on our Discord server.