ScourgeBringer is a game that exists in your fingers. It’s an action roguelite fidgetspinner about bish-bash-boshing across single screen levels of enemies. The protagonist Kyhra has a sword for slashing, a drone that can fire a blast of bullets, and a set of movements that feel sublime to control. I’ve been playing an early alpha ahead of an early access release planned for later this year, and my fingers crave more.
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