Hey everyone!
Today we are looking into the finer detail of how you can ensure your guards are keeping a watchful eye over your products.
Whilst all employees can be assigned to rooms, guards special and can be given patrol routes. We have built a special tool for creating routes which dynamically shows the path between each player placed node. The player places down a series of nodes which is highlighted in green when being edited, and blue once placed. Guards will ping pong back and forth along line routes, however patrols can be closed to make a loop. Once placed, the player can click on any node in the route and adjust it as needed.

Inaccessible parts of the route will be missed out, as highlighted here in red. Again this updates dynamically so the player can see which parts are inaccessible, like this room for example, that has no doors. Guards on their patrol will just stick to the blue part of the path when patrolling until the inaccessible node becomes accessible.

Multiple guards can be assigned to one route, so the player could set up 2 guards on one route and get them to swap over with one on a day shift and the other on a night shift.
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