Hey, it's me.
Yeah, I'm aware this took over a month to write. No, the game's not dead. Far from it! Progress has been rampant and I've bought costumes for characters, finalized some more content, made major script progress.
I WAS gonna include a teaser trailer for the demo coming early 2020, but I realize that having a release date THIS early might be a bit cruel. Dec/January devlog will have a teaser trailer, no doubt. For now, let's meet Karen.
KAREN!

She's a printer. She works in a bank! She's really dissatisfied with her life and bored enough to do something stupid... like go on a date with you. A good friend of mine is modelling for her (she's not stock, that body belongs to a real human, not a stock-image 'human' clone, which are usually stored in giant vats of milk, when the cameras are off) and her head is a 3d model produced by another friend of mine.
Her route is similar in length to Randy's (longer, in parts) and if you'd like to see how it's coming along overall, here you go:

Here's a (blurred) full roadmap of her route, with each box representing a scene/choice, showing splits and endings. As you can see, there's no red on the chart, which I use to show that script content is missing. The script (containing dialogue, actions) is FULLY done, now only assets/code are being completed. The dotted line represents the demo content cutoff, meaning that all content for the demo is finished and ready to go! Hype.
I'd like to get to working on route 3 this December. For now, just know that progress is going great.