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Patch Notes

Greetings, Ducklings! We are thrilled to announce that the newest patch is live! This update brings in a variety of bug fixes, optimizations, and improvements. Dive in to see what’s changed and quack your way to victory!

  • Fix: Blinking NPC in River's Cut Village
  • Fix: Soft Blocker with the lack of tomatoes in Tre
  • Fix: Wrong textures to view blockers in Uno
  • Fix: DuckDash positioning below ground
  • Fix: Weapon lock timing
  • Fix: Wrong texture in Inventory Puzzle
  • Fix: Green and Red Crows with incorrect colors
  • Fix: Changing categories in the Inventory has not worked 100% of times
  • Fix: Wrong fog in Uno while controlling the Duck
  • Fix: inconsistencies in side-quest "Broke it, pay it"
  • Fix: Fishes positioned way below water
  • Fix: Wrong button input in Calandrini Vase
  • Fix: Texture transparency bug in Tre's graffiti
  • Fix: Soft Blocker when drowning in Tre
  • Fix: Collision with regular buildings in Tre
  • Fix: Totem puzzle in Tre difficulty balanced
  • Improvement of tips to use the Scissors
  • Improvement of Orgonite tracking in Uno
  • Orgonite spread leveled in Uno
  • Wood spread leveled in Uno
  • Sync attack buffed and audio fix
  • Localization Typo fixes
  • Enemies positioning improvement in Tre
  • Fixed the issue when the music stopped after loading the game in Uno


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