
Greetings, Ducklings! We are thrilled to announce that the newest patch is live! This update brings in a variety of bug fixes, optimizations, and improvements. Dive in to see what’s changed and quack your way to victory!
- Fix: Blinking NPC in River's Cut Village
- Fix: Soft Blocker with the lack of tomatoes in Tre
- Fix: Wrong textures to view blockers in Uno
- Fix: DuckDash positioning below ground
- Fix: Weapon lock timing
- Fix: Wrong texture in Inventory Puzzle
- Fix: Green and Red Crows with incorrect colors
- Fix: Changing categories in the Inventory has not worked 100% of times
- Fix: Wrong fog in Uno while controlling the Duck
- Fix: inconsistencies in side-quest "Broke it, pay it"
- Fix: Fishes positioned way below water
- Fix: Wrong button input in Calandrini Vase
- Fix: Texture transparency bug in Tre's graffiti
- Fix: Soft Blocker when drowning in Tre
- Fix: Collision with regular buildings in Tre
- Fix: Totem puzzle in Tre difficulty balanced
- Improvement of tips to use the Scissors
- Improvement of Orgonite tracking in Uno
- Orgonite spread leveled in Uno
- Wood spread leveled in Uno
- Sync attack buffed and audio fix
- Localization Typo fixes
- Enemies positioning improvement in Tre
- Fixed the issue when the music stopped after loading the game in Uno
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