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Eldervale Patch Notes (0.9.1)

Eldervale Patch Notes (0.9.1)

Information : You can rebind keys in the launcher by clicking Input. It's a crude system, but may help until I get a more elaborate version working in-game.

  • In-game settings now save properly.
  • Added option to change difficulty mid playthrough in the Main Menu.
  • Added a display of current difficulty settings on the Pause Menu.
  • Added text to explain how to switch currently shown Map.
  • Puzzle Easy difficulty clues reworked to be more helpful.
  • Piano Puzzle clue fixed to be correct when reading it as sheet music.
  • Symbols Puzzle has additional clues when examining the symbols.
  • Vending Machines now display item tool tips and stack information.
  • Vending Machines now display the correct cost of Shotgun Ammunition.
  • Vending Machines now give a full clip of Handgun Ammo (8) instead of 5.
  • Removed maximum cap of healing items in Inventory (was 4).
  • Improved animation when aiming with the Handgun.
  • Added a light near the 2nd firearm to make it hard to miss.
  • Added several lights to the game to make those areas less frustrating to navigate.
  • Stealth sections should feel more consistent when hiding from enemies behind objects.
  • Character limit increased from 8 to 16 when naming characters.