Through 3 different updates today the following has changed:
-Various small text fixes.
-Enemy wondering behaviour turned off for now as they tend to just pick a corner and stay there...
-Various doors in act 2 fixed, inlcuding a blocker placed in the wrong place allowing the collection of an act 2 relic.
-Gore layer handling for interiors fixed, they should no longer fill up with spilled raw data.
-Various imporvements to jumping loot behvaiour to stop them ending up inside walls as well as given larger hitboxes to be easier to collect.
-Basic keyboard and mouse rebinding system added! Gamepad rebinds will be added tomorrow.
-Relic selection on keyboard fixed, relic menu fixed, now uses active selection.
-Save system fixes including fixed hp and guard scaling on saving, loading, death etc. This should work retroactively so no progress was lost.
That is all for this half day work. Expect a LOT of changes, espcailly if I reciecve accurate and detailed feedback! Remeeber the more accurate the description of a bug, or issue, the faster I can fix and adress it.
Thanks for reading.