Update 0.12.0
- Significantly increased the map variety
- Added a new boss fight in the center of the space station
- Blueprints swap slots to avoid overwriting blueprints with duplicate items.
- Increased the amount of time before decompression and made the message more descriptive.
- Added more improvements to the player's jump.
- Evened out the loading screen progress bar.
- Added more tools at checkpoints to give the player options.
- Made the player start at full matter when starting from a checkpoint.
- Made sawblades a little less deadly and fixed an issue where you could stand on them.
- Changed the way known areas are exposed on the map to make navigation easier.
- Made many improvements and tweaks to Clacker robots.
- Fixed an issue where there was a delay in the player's quick fall when holding down the jump button.
- Made adjustments to make the player's arm more steady.
- Mines destroy their proximity sensor now
- Gave the Fire Switch a faster warmup and slower cooldown to make fire more useful.
- Added non-rotating varients of the security camera.
- You can now pan the camera by holding up or down
- Made improvements to the way that extending platforms push the player.
