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THE STATE OF DARKSTORY

Hello storiers,

I hope you are doing well! We make this post to talk about the state of DarkStory. I want to start by explaining how the development of DarkStory works. See, in BraveWolf, we are a team of twelve people, of which today only half are working on DarkStory, and here is the workload is distributed:

Four members mid part-time
One member works part-time
One member works full time
Being the only member currently working full-time on DarkStory, the project has become my only source of income.

With the above in mind, things have not been going well this year, our numbers have been low and even though we've tried different strategies, we are struggling to retain new players.

That being said, I don't want you to think that the intention is to stop the development of DarkStory, however, given the circumstances, we have to shift our focus and prioritize resolving issues coming from the feedback from those who are giving up on the game. We want to find whether it is because of bugs, limitations, or features.

With this new direction, we will not be able to continue releasing new content at the same speed as we have been doing over the past two years on Steam. We do want to provide a better game experience and better optimization.

Share DarkStory with your friends, so that we can grow together. Thanks to all the player for being part of this journey. Huge thanks to those who support us by purchasing Game Cards and support us on Patreon, you help us continue working on this great project!