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Vive Cosmos support, more physics and performance optimisations!

Hello there!

The new patch (v 1.1.3b) is finally here! There were many changes and additions made, let me start with the most prominent ones. We finally added official support for Vive Cosmos - so now, officially all headsets and controllers on the market are supported! We believe that we fixed the performance issues on Richie St. now - playing on both neighborhoods is enjoyable. Do you like Boneworks? If so, there is a good information for you - we added more hands collisions e.g., now you can close the door using open hand, in a more phycisal way. We also improved ‘easiness’ of the game e.g. now there is also a quick slot on your backpack for crowbar, so you won’t equip it by mistake when reaching for bigger items on the floor.
If the loading screen makes you sick - there is option to use default SteamVR look.
We also fixed important issue with game resolution - it wasn’t read correctly from settings after game restart / reload. Remember, that the game resolution can only be changed in the game, changes via SteamVR won’t be applied.

Thank you for your valuable feedback and continuous support - it means a lot! Enjoy new patch :)

Here is the full change log:

New stuff:
- Vive Cosmos support!
- Quickslot on backpack (you can attach the crowbar to the backpack)!
- Hands collide with more obstacles (like wall, fence, etc., you can hit a door by your hand to close it), this can be turned off in options
- Performance optimization (especially on Richie St.)
- Possibility to switch off fade controllers
- Possibility to switch off highlights on items
- Possibility to disable hands on items (items do not mess up when picked up from heap of items)
- Add visual extension on belt and backpack where you can store the crowbar
- Possibility to change PC mouse speed (after clicking sprocket)
- Possibility to open dev console with ‘Q’ key
- New loading room
- Possibility to change loading room to SteamVR look (in options)
- Possibility to change more graphics settings

Changes:
- Smaller range of possible resolutions to set
- Add missing translations
- Marker on story item disappears after the item is collected
- Remove text “It’s place for my tools”
- Disable possibility to open inventory by grabbing backpack in the center
- Disable possibility to grab backpack with Grab Pinch
- Lock axis in Movement Direction Controller mode
- Brighter night vision
- Faster cutting window glass
- Better window colliders
- Controllers bindings path

Fixes:
- Fix resolution doesn’t automatically change after first start of the game
- Fix resolution doesn’t automatically set after game reloading
- Fix pressing Cancel button near construction area moves player inside construction area (rich neighborhood)
- Fix power switch
- Fix items change shapes
- Fix move constraint in one type of wardrobe
- Fix anti-burglar blinds and panels turned off connected with cameras in houses 207 and 208
- Fix items falling through wardrobe when noone is watching (performance system)
- Fix doors and windows are locked after moving away from house
- Fix car parts are in wrong position according to the car if car is left on lift and player go to another scene then go back
- Fix all baths colliders
- Fix flashlight on a head makes spotting people harder
- Fix haptic feedback on Vive Cosmos
- Fix hiding under the bed through wall
- Fix gravitation has no impact on micro camera
- Fix hands disappear after grabbing grill, stove, fridges
- Fix box 204 disappears
- Fix can’t drop stone when disassembling jewelry with HTC wands
- Fix NPC blocks near stairs