Hello there,
another week, another update. This time a smaller one. We fixed a lot of bugs and added a partial support for Vive Cosmos (more details in full changelog). We plan to add official (full) support for Cosmos in next patch. If you have performance issue in Richies St. this will be fixed in next patch - we got it covered.
Happy playing!
Change log (changes from 1.1.1):
- Fix anti-burglar blinds at house 107 (only late hour turned them on, now loud sound turn them on too like in other houses)
- Fix crowbar attached to the belt on start when game profile is deleted and recreated
- Removed auto-save after an item is attached to the belt
- Fix falling under ground during tutorial near second window (house 111)
- Added information at first game launch that playing on Very Low or Low graphics settings is recommended if there is less than 8 GB RAM or less than 4 GB VRAM on pc (this shows only if you have less than 8 GB RAM or 4 GB VRAM)
- Fix duplicating crowbar when attaching it to the belt and putting it to the backpack at the same time
- Fix policeman with zero alarm stars doesn’t stop chasing a player
- Vive Cosmos part support* (probably the game can be played on Vive Cosmos but it’s not fully tested and it may not work as expected; a few things are known that needs to be fixed like there is no vibrations when player put an item to the backpack, fingers don’t move on items)
- Fixed removing auto-save when an item is attached to a quickslot (before it was still saving sometimes, now it’s fully removed)
*full support for Vive Cosmos will come with the next patch