
We are glad to announce World War II: TCG’s new expansion: DEFIANCE is now live! Prepare your army, recruit a leader and start playing the new HIstorical Missions such as the Battle of the Coral Sea with the US Navy or be part of the Fall of the Philippines new Raid. Defiance expansion brings more than 100 new cards to collect and 40 faction leaders to craft, the time to challenge the new content has come!
Key Expansion Features
- 100+ New Cards to collect and tons of crafting options.
- Faction Leaders have arrived to quickly gain control of the battlefield. Change the outcome of the match by playing one of these powerful leaders.
- 3 New Historical Missions
- Operation Torch: Play with british troops against the germans.
- Battle of the Coral Sea: A maritime war in just one lane and 4 slots to place your cards.
- Battle of Corregidor: The new japanese tanks await your command.
- 1 New Raid: Participate in the Fall of the Philippines.
- Historical Mission Difficulty - Defiance: A new difficulty for experienced players, defeat your opponent in 3 rounds to get an epic card or better.
- New Battle UI with 6 different battlegrounds to play.
- Balance:
- Several Cards have been improved from previous editions.
- Reduced the cost and improved the rewards of Historical Missions
- Increased the amount of raid points that players can obtain and reduce the cost of some blueprints
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Cards
We have more than 100 new cards (with their respective crafted versions) and the new Leader Cards.
The last two expansions had a lack of infantry units (despite the fact that infantry decks are competitive) and we wanted to add more variety to these decks.
Another point that we wanted to change from a long time was the lack of tanks for the japanese faction, we added a few more so you have a bunch of new tanks to play with.

With a new expansion, we always try to bring new types of abilities such as targeting the support or attack lane. On this expansion we have a few of them.
- Objectives
- Targets the lowest Health/Attack Card.
- Targets the highest Health/Attack Card.
- Targets only Equipped Cards.
- Explosive Charges: Applies the damage at the start of the turn of the affected enemy.
- Counter Abilities: Destroys cards with specific abilities such as Deploy or Brutality.

Faction Leaders
Leaders are really powerful cards (you can consider them as overpowered cards) that have some drawbacks. The implementation of Leader Cards was something that we wanted to add to the game for a long time and we were waiting for an opportunity to introduce them in a meaningful way.
- Leaders are limited to 1 per deck.
- Requirement to Play: to play a Leader your deck must have only cards from one faction (the one matching the leader).
- Leaders have massive stats or powerful abilities compared to other cards.
- We’ve added 2 Leaders per faction/type (so there are currently 40 possible Leaders).
- We wanted to have a way to reward players who use a “thematic” faction deck.
- Cards only obtainable by crafting: you’re not limited to cards from chests to get the needed Leader for your faction.
- Multiple ways to get the materials to craft them.

Historical Missions
Historical Missions have received several changes and upgrades. The biggest changes are:
- Defiance Difficulty:
- A new difficulty available for Historical Missions. This new difficulty will grant an Epic or Legendary Card when completed.
- Rounds: 3.
- Cost: 200 golds.
- Rewards only given when completed (last round).
- You can obtain materials to craft Leader Cards.
- 3 New Historical Missions.
- Added some unique Historical Missions cards that can only be obtained while playing Defiance difficulty.
- Increased the rewards of Medium Difficulty.
- Changed the cost of all Historical Missions to FREE/100/150. (we have adjusted some of the gold rewards too),
- Adjusted the amount of platoon points:
- Easy: 25
- Medium: 200 (previously 150)
- Hard: 500 (previously 600)
- Defiance: 400
Raids & Raid Points
- Added a new Raid.
- Increased the amount of raid points that a player can obtain through Duties and Battle Pass.
- Two daily duties (play raids) now give raid coins.
- Blueprints costs:
- The last 3 expansions: 600 raid points. (Outbreak, Warmachine and Defiance)
- Other: 400 raid points. (Basic, Sealords and Stronghold)
- We’ll keep updating the prices when new expansions are launched.
Duties & Battle Pass
We have greatly improved the Battle Pass, now providing at least 1 Epic Elite Card (basic) and 1 Diamond Card (gold) of the newest Expansion (Defiance) per month.
We have added several duties linked to this expansion so players can obtain several Defiance Chests, Raid Points and materials for the new Leader Cards. Also we have added crafting duties with awesome rewards (Epic Elite Cards).
While all players will benefit with these changes, it will be more important for new players as they will get these crafted cards at the same pace that veterans players.
Achievements
We fixed the display issue with achievements where you couldn't see the progress of some achievements. Now you will see the progress on all achievements, time to complete all of them!
UI Changes
We want to update the battlefield screen for a long time, specifically the background. The current backgrounds have too much detail and don’t mix well with the cards. There are 6 new battlegrounds available and a completely revamp of the battle screen UI.



Patch Notes:
NEW
- 100+ New cards to collect!
- 40+ Faction Leaders have arrived to quickly gain control of the battlefield. Change the outcome of the match by playing one of these powerful leaders.
- 3 New Historical Missions: Operation Torch, Battle of the Coral Sea and Battle of Corregidor.
- 1 New Raid: Participate in the Fall of the Philippines
- Lots of new animations and special effects have been added
- New sound effects
- More than 100 new abilities created
- The game now has a 4th Historical Mission difficulty (Defiance)
- New duties and challenges with huge rewards
- The players physical deck is now visible on the battlefield
- Showing now a raids tutorial popup when entering for the first time on Raids Screen
- Showing now a crafting tutorial popup when entering for the first time on the Craft panel.
CHANGES
- Several Cards have been improved from previous editions.
- Reduced the cost and improved the rewards of Historical Missions
- Reduce the difficulty of Historical Missions: D-day, Battle of Stalingrad and Iwo Jima.
- Increased the amount of raid points that players can obtain and reduce the cost of some blueprints.
- Battle Pass has been improved, now gives you more powerful rewards such as Epic Elite or Diamond cards.
- Battle Pass: You can see the content of the chest rewards by clicking on it.
- Reduced the duty cost of several cards.
- Raid duties now give raid points after completion
- Server matchmaking algorithm reworked.
- Battlefield UI fully reviewed and reworked
- Battlefield backgrounds changed to make them more appealing (you can still switch to the old ones by finding the option 'New Backgrounds (ON/OFF)' in settings popup)
- Battlefield sockets in PvP no longer tinted in red and blue
- Flamethrower, artillery, bomber animations and much more have now new effects
- The user portrait has now more prominence while in battle.
- Bullets animations improved
- The PvP timer text will not appear on screen until the last 30 seconds.
- Duties popup no longer has the Share button in it, instead if the Share the game duty needs to be done, the duty itself can be clicked.
- Muzzle flash effects when shooting improved
- Turns counter displays now a tooltip when hovered
- Find Match button will no longer be visible when in sections where isn't allowed to be used.
- Objectives panel now display the amount of total turns in which the level should be won.
FIXES
- Achievements progression has been fixed, now you can see your progress.
- The cards that are in a fight will die at the proper time (will wait for the bullet to arrive)
- Raid blueprints no longer show their name on the preview not to overlap the in-game card art.
- Filter shown around the flag icon in Languages selection popup reduced to make it fit properly in its container.
- Server connectivity improved in many aspects of the game
- Fixed an issue where the game speed on historical missions was lower than intended
- Several translations have been improved.
