v0.2.1
Changes
- [Miscellaneous] Now showing a custom message whenever an update needs to be applied to the game, specifying that the user may need to restart Steam's client in order to force the update.
- [Historical Missions] Now showing the proper player rank even if the player is below the Top 25 (needs to have played at least one Historical Mission in Hard difficulty, otherwise the rank "-1" will be shown.
- [UI] The battlefield cards slot positions is now readjusted automatically depending on the device's aspect ratio.
Fixes
- Fixed a minor issue browsing the Progress popup through the Map Screen
- Fixed an issue (on server side) requesting the profile picture of cross platform players.
Also adding here the full Patch notes of yesterday's update due to not having an specific Patch Notes v0.2.0 announcement created:
-= [Previous update info] (v0.2.0) =-
News
- A brand new soundtrack (7 tracks) has been added into the game, we heard some of you complained about the music and you couldn't be more accurate, so we decided to add some brand new music we think you are going to like.
- We have completely removed all the "before-battle" in app purchases
- We have completely removed all the "during-battle" boosts, except the "Fill Action Points" one, due to the fact that the a "Permanent" version of it exists and some players already have them in their accounts.
- We now give the opportunity to purchase Cards by gold (as an alternative payment way to real cash).
- Added an extra feature in the Deck Builder -> Recycle cards so you can only recycle the cards that are over the maximum amount per rarity and are not used for crafting additional cards.
- Quite a few new tooltips have been added across the game to better explain some of its features.
- Added 4 new cards available for crafting at around Map Level 20-30 [Developer Comment]: We added these new cards (and a tutorial for it) to introduce players to the craft feature. Players will obtain these cards and the gold trough the campaign. These new crafted cards are really useful during the map levels as they have abilities to counter the opponent on different type of levels.
*Changes*
- We have added support to 16:9 aspect ratio monitors, besides the already existing 4:3 support.
- Some of the UI texts sizes have been modified to properly fit big monitors.
- The available portraits on the "PvP Screen -> Customize Character" popup are now easier to spot.
- We have added a shortcut to the Deck Builder from the PvP screen.
- The "EXIT GAME" button is now shown the first on the list in the Settings popup.
- The VIP Pack show rate has been reduced to 20%, and should only be seen under specific circumstances and once per session.
- PvP matchmaking algorithm has been modified to find more suitable opponents (especially during the first matches).
- Added some suggestions whenever a player fails an specific amount of times the very same level. In addition, the difficulty of those levels will decrease if the player reaches a maximum number of attempts.
- Now showing the proper player rank when checking out the PvP global ranking (you need to have played at least one PvP battle in order to appear in the list, otherwise your rank will be shown as "-1").
- Hard/Master Map Levels are now available when you complete map level 60 (Normal and Hard respectively)
- - Increased the chance to get an Epic cards as rewards of Map Levels 4 and 7 (Map Screen).
