
Hi there!
We nailed some of the nastier and more elusive bugs in this update. We also did our first tiny balance fix for a Pyromancer card. As always, thanks for your support and feedback, it helps a lot!
Enjoy the game!
PATCH NOTES (EA Build 163)
Bug fixes
● In rare cases, the game would still reset language settings.
● It was still possible to have a negative amount of resources after specific events on the map.
● Stealthed enemies now correctly take damage from Periodic Damage effects applied to them.
● If a character dodges an attack the -0 damage notification is no longer displayed, just a "Dodge" notification.
● During battles the monster's card description popups can no longer be displayed off screen.
● Randomly appearing error causing infinite loading is fixed.
● Fixed an issue where Regeneration effect applied to a character after a Poison would remove the Poison status icon and not move the other icons immediately.
● Fixed an issue where Lady Death would permanently disappear from the battlefield if killed before she could cast a single card.
● Basic Cure Ailments upgrade no longer allows to cure Parasites.
● Fixed multiple issues in Treasury screen causing incorrect Reward Point transactions.
● In is no longer possible to teleport to a destroyed map tile.
● Fixed an issue causing Camera Shake settings to reset.
Pyromancer card changes:
● Phoenix Gaze - now deals 4 Strain damage (previously 5), and 4-6 damage to an enemy (previously 0-6).
Monster fixes
● Genetrix could shuffle lots of Ailments into the Battle Deck if it casted Low Immunity card cards that apply stutus effects on Lucia (i.e. Iron Fist).
● Spirit of Despair can no longer apply Defender to Lucia
● A Cannibal can no longer summon another Cannibal if it did not kill a human.
Localization fixes
● Minor localization fixes.
