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Patch update #9
What's new
- Added a main battle tank
- Added an 8x8 wheeled amphibious armoured personnel carrier
- Added a fuel/energy consumption HUD widget
- Added an engine dropdown list to the vehicle selection panel
Physics
- Optimised fuel injection controller
- Adjusted caterpillar suspension masses in the dozer
- Reduced brake pads strength in cars
- Reduced cargo weight in semi-trailers
Input
- Added keyboard/gamepad sensitivity sliders
Audio
- Added ambient sound to selected maps
- Added audio volume sliders
- Improved engine sound for selected vehicles
Effects
- Improved tire and caterpillar ground effects
- Improved the exhaust pipe effect
Other
- Added an initial version of the plugin SDK
Known issues
- Heavy vehicles may interact with small dynamic objects unnaturally
- Dynamic objects are not destroyed by high collision force yet