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Patch update #4: Dynamic environment

What's new

  • Added physics simulation for small and medium scene objects
  • Lamps, posts, and road signs bend when they are hit
  • Testing Ground: added spawn points for testing dynamic objects

Physics

  • Added the interaction between vehicle wheels and dynamic scene objects
  • Improved ABS
  • Improved ASR
  • Adjusted the force of the retarder
  • Tuned fuel injection parameters

Performance

  • Added the grass rendering distance to the quality settings
  • Reduced the rendering distance and details of the vehicle mirror cameras
  • Reduced the rendering distance of the secondary camera
  • Optimised geometry in all maps
  • Added occlusion culling
  • Upgraded to the newest game engine version (Unity 2019.1)

Bugfixes

  • Aligned tire deflection position to the contact point
  • Fixed ASR error for a semi-trailer
  • Track Poznan: improved grasses, trees, and road geometry
  • Fixed minor UI problems
  • Tuned sound effects

Work in progress

  • Adding the possibility to edit input mappings and calibrate custom steering wheels (75% progress)
  • Implementing Artificial Intelligence system (25% progress)