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Patch update #4: Dynamic environment

What's new
- Added physics simulation for small and medium scene objects
- Lamps, posts, and road signs bend when they are hit
- Testing Ground: added spawn points for testing dynamic objects
Physics
- Added the interaction between vehicle wheels and dynamic scene objects
- Improved ABS
- Improved ASR
- Adjusted the force of the retarder
- Tuned fuel injection parameters
Performance
- Added the grass rendering distance to the quality settings
- Reduced the rendering distance and details of the vehicle mirror cameras
- Reduced the rendering distance of the secondary camera
- Optimised geometry in all maps
- Added occlusion culling
- Upgraded to the newest game engine version (Unity 2019.1)
Bugfixes
- Aligned tire deflection position to the contact point
- Fixed ASR error for a semi-trailer
- Track Poznan: improved grasses, trees, and road geometry
- Fixed minor UI problems
- Tuned sound effects
Work in progress
- Adding the possibility to edit input mappings and calibrate custom steering wheels (75% progress)
- Implementing Artificial Intelligence system (25% progress)